Showing posts with label cinema 4d. Show all posts
Showing posts with label cinema 4d. Show all posts

10/23/2012

C4D 9.5: Real-World 3D Animation Production (Charles River Media Graphics) Review

C4D 9.5: Real-World 3D Animation Production (Charles River Media Graphics)
Average Reviews:

(More customer reviews)
I was excited to get this title. For my needs, this book concentrated too much on use with thirdparty software and not enough on the depth of C4d itself and it's own modules. Perhaps that is what was intended. I don't regret adding it to my reference shelf for the odd consultation (books like this are almost always worth even a few great nuggets of knowlege) but it did not live up to my expectations of a definitive C4d reference. That may have had more to do with my expectations then the book itself.

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Cinema 4D 9.5: Real-World 3D Animation Production teaches how to produce commercial-quality 3D animation using Maxon's, powerful and affordable, Cinema 4D. Written for 3D animation professionals, hobbyists, and students, this practical, hands-on book uses real-world projects to teach the entire production process. Beginning with a review of how to model photorealistic objects, the book progresses through creating custom materials, cloth simulation, and character animation, to video game and simulation techniques. The book takes a software-integrated approach to 3D animation production with a focus on Cinema 4D and how to use it in concert with several other applications. This Cinema 4D-centric approach shows how real-world 3D animation production challenges can be met, not only with a great tool, but with a great tool box.Throughout the book, you'll learn a highly efficient workflow for creating 3D character animation with C4D. You'll learn various ways of producing motion graphics by integrating Adobe? Photoshop, and After Effects?, with C4D. You?ll explore projects that use BodyPaint to extend your ability to create fantasy and control the realism of how image maps relate to their objects. And you'll use Right Hemisphere Deep Creator 2 and Code Gardener's XPort 1.3 to explore methods for animating video games and simulations. Some experience with 3D animation is assumed, but all levels of users will be challenged to expand their skills.

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1/01/2012

Exploring 3D Modeling with Cinema 4D R9 (Design Exploration) Review

Exploring 3D Modeling with Cinema 4D R9 (Design Exploration)
Average Reviews:

(More customer reviews)
This is the best book to not only give you the basics of C4D but of 3-D in general.
It does not give you the really advanced techniques but gives you a great basic understanding of what makes the program tick. The book's explore and trial and
error technique to learning seems a much better approach than some other books
and tutorials. They just give you the steps in doing somthing but don't explain what they do so you are left with little understanding of what you did. Tony shows the
concepts and then gives you ways to experiment with the concepts and solidify
your understanding. I am a 2-D designer learning 3-D and the book makes the program exceptionally understandable.

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In his much-anticipated new book, veteran 3D modeling and animation expert Tony Alley introduces the key concepts of building scenes and models usingthe latest release of Maxon's Cinema 4D, a 3D program embraced by the design community for putting the focus on creative production rather than on learning complex software.Explaining the technology in clear, design-oriented terms, Exploring 3D Modeling with Cinema 4D V9 covers basic modeling techniques, working with materials and textures, lighting, and, rendering.Throughout, the emphasis is on how designers can use Cinema 4D to meet client needs with eye catching scenes and models while exploring their own artistic impulses.Cinema 4D continues to grow in power and popularity in the design community.Its highly customizable graphic user interface is especially easy to learn and makes the software a solid choice for 2D designers making the transition to 3D and for those individuals new to graphic design, computer graphics or 3D.

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